deepseek-harness
deepseek-ai
DeepSeek Harness: Everything is a Plugin.
PROJECT TOPICS
PROJECT README
An Xcode build and development loop for DeepSeek Harness: build, test, clean, archive and run an iOS/macOS project, with a live build log you can filter — driven either by the agent through six tools, or by hand from a panel inside the conversation.
Inspired by the SweetPad VS Code extension. The package and composition row keep the id
dsh-xcodebuild; XcBuild is the name shown in the UI.
Seven model-facing tools
| Tool | Purpose |
|---|---|
xcode_doctor |
What this machine has and what it lacks, with the install command for each gap, plus the Xcode in use. Run this first when a device will not install or launch. |
xcode_project |
Detect a .xcworkspace / .xcodeproj / Package.swift; list schemes, configurations, targets, and any SweetPad defaults in .vscode/settings.json. |
xcode_destinations |
Every channel that can name a device, merged: -showdestinations (simulators, My Mac, the hardware Xcode manages) + xcdevice (Xcode's own device layer) + devicectl (CoreDevice) + the classic USB channel. Each entry carries a ready-to-use destination string, whether it is reachable, and which sources saw it; recommended is never an unreachable device. |
xcode_run |
build / test / clean / archive / run. Streams the full log into a background run and returns the collected compiler errors. run installs with simctl on a simulator, devicectl on a device CoreDevice knows, ideviceinstaller + ios-deploy on iOS 16 and earlier, and does neither for macOS. |
xcode_log |
The run's log: buffered tail, incremental slice by line number, or a regex-filtered view. Safe to call mid-build. |
xcode_lldb |
Debug the app this workspace last ran. view-hierarchy attaches LLDB to it, stops it, returns the key window's view tree (class, frame, text, hidden, stack-view attributes) and writes the same tree, with a screenshot cropped per view, as a .lookin file Lookin.app opens; lookin opens that file; command runs any raw LLDB command (po, bt, breakpoint set, expression) in the same session; attach / interrupt / detach / status manage that session. |
xcode_device_log |
The log of a simulator (simctl spawn, snapshot or a bounded live window) or of physical hardware. On iOS 16 and earlier, pass bundleId and the app's own per-launch log (Documents/PPCrashLog/log_<timestamp>.log) is read out of its sandbox — the file that survives a crash, readable while the device is locked; mode: "syslog" gives the live idevicesyslog window instead. |
Model guidance, so the tools are used without being named
dsh-xcodebuild, via ctx.systemPrompt.section) is present on
every step. It tells the model to use the xcode_* tools instead of shelling out to xcodebuild,
and which tool answers which situation (build errors, a crash after launch, a missing tool).xcode-build-loop (via ctx.skills.register), holds the full procedure: pick
project → scheme → destination, run, read errors, fix, rerun, and read the device log. The model
loads it on demand, so the long text costs nothing until an Xcode task comes up.Both are optional services (ctx.inject), so a profile without them still mounts the tools.
The panel follows the model. xcode_run tags its run with the calling session's working
directory, so the panel open on that project picks it up within a few seconds of idle polling: it
clears the old log, streams the new one, matches scheme / configuration / destination to what is
actually building, and marks the run by agent. Stop works on it like on any other run.
A panel, in three seats, taking whichever sidebar the shell has:
dsh-better-sidebar, when that plugin is installed — via
ctx.betterSidebar.registerTab, so it appears as a tab in its workbench (right sidebar or bottom
panel) with a title chip and a close button supplied by the host. The tab is added from
better-sidebar's own list; there is deliberately no permanent header button, because a second
fixed entry beside the session title would only be clutter once a sidebar can host it.ctx.sidebarRightTabs.register, the same tab registry the shell's Files tab uses. The panel
becomes a tab type there, listed in that sidebar's Guide (a capsule carrying the title and
description) and in its add-tab menu; the shell draws the chip and the close button. Same rule: no
header button, because the sidebar offers the tab itself.shell.overlay,
with its own head row and close button, and a header button to open it — that button is the only way
in when there is no sidebar to add the tab from, so it survives for exactly that case and renders
nothing otherwise.One mark wherever it is docked. The plugin is recognised by the same four-blade drawing in
every seat: the header button's emblem, the icon better-sidebar draws in its tab strip, the shell's
Guide capsule, the shell's tab chip, and the floating panel's head row. The seats disagree about how
a size is handed over — better-sidebar calls icon(size), the shell's Guide renders entry.icon as
a component and passes {size, className} — so one component (Mark) is the drawing and a one-line
adapter answers the first shape. Each drawing declares its own gradient, because several seats are on
screen at once and url(#…) would otherwise resolve to whichever identical definition the document
happens to hold first. test/client-interaction.test.mjs compares the drawn path across the seats,
so "the same mark" is a test result rather than a claim.
The two sidebars are alternatives rather than layers: better-sidebar wins when it is there, and the
official right sidebar is the fallback. Because each service arrives whenever it arrives,
syncSeats() reads both and gives back a seat it has to, so the arrival order cannot leave the panel
in two places or in none.
Both are reached through ctx.inject([…], …) and deliberately not through dsh.client.inject.
That list is a hard dependency: naming dsh-better-sidebar (or the right sidebar's package) there
would stop this plugin's client half from loading for anyone who does not have it, which is the
opposite of having a fallback. All three seats are covered by test/client-interaction.test.mjs.
Whichever seat it lands in, the panel gives you: a project picker (below), scheme / destination / configuration selectors with a
⟳ beside the destination list that re-reads it on demand, Build / Run / Test / Clean / Archive / Stop,
a colour-coded streaming log, and a filter bar.
A debugger, in a drawer along the bottom. ⌘L, or the LLDB button in the status row, opens a
strip that is hidden the rest of the time. View Hierarchy answers the question a screenshot cannot:
it attaches LLDB to the app this project last ran, stops it, and draws the key window's view tree —
class, address, frame, text, hidden flag, and a stack view's axis/distribution/alignment, which
is usually why a screen looks wrong. A filter narrows it by class or text without asking the host
again, and a box at the bottom takes any LLDB command. The drawer is the same session the model
uses, so a session the model starts opens it — transcript and all — and the user can take the prompt
over from there.
A tree Lookin can open. Lookin is the better window onto a hierarchy, and
the Lookin button in the drawer opens the tree there — but Lookin normally needs its own server
inside the app. Lookin being installed is checked rather than assumed: with it the drawer offers
Lookin, and without it the same slot offers Reveal — the file in Finder — because a button
labelled "Lookin" that quietly opened Finder would be a lie. This does not: every read writes what it just read as
/tmp/dsh-xcodebuild/lookin-<when>.lookin, which Lookin.app opens directly. That is what makes an
app reachable only by the debugger — no LookinServer, a release binary, a device you can attach
to and nothing more — browsable in the same tree view, with each node's class chain, frame, alpha
and hidden flag — the frames are the same superview-relative numbers the panel prints, which is the
space Lookin's own files use. The class chain is asked of the runtime, one expression per distinct
class, which is why the first read of a session takes a moment longer than the ones after it. Ten
files are kept.
A row is a question. Clicking a view in the tree opens a detail pane beside it: the view's own
image — Solo for the control alone, Group for it with its subtree — then the numbers behind it,
its frame and bounds, its background colour as a swatch, its layer class and the chain of classes it
inherits from. That is Lookin's window onto a hierarchy, in the drawer, without Lookin installed.
The pane is fetched per click rather than shipped with the tree, because the tree is text and the images are not: one view's two renders at a time, parsed by the host, so a colour that comes out the wrong shade is a failing test instead of a screenshot someone has to squint at.
The images are the views' own. Each node carries the two images Lookin shows, and both are
rendered inside the app, because a screenshot cannot produce either: solo is the control alone
(its sublayers are hidden while its layer is drawn, the way LookinServer does it) and group is
the control with its subtree. Cropping one screen capture, which is what this used to do, gives a
region of a flat image — never the control alone, and for anything scrolled off screen not even a
faithful view of it.
The renders come out through the app's own sandbox: a simulator's data container is a directory on
this machine, so the PNGs are read straight out of it, while a physical device is fetched with
xcrun devicectl device copy from. Views are rendered at up to 1024 pixels on their long edge and
views too large for a drawing context are skipped. When the render cannot happen at all — an iOS 16
or earlier device has no devicectl — the export falls back to cropping one screen capture, and the
note beside the file says so.
Measured on an iPhone 13 (iOS 26.6.2) under Xcode 26.0.1, because these are the facts the implementation is shaped around:
device process attach -p <pid> returns at once, and
the process stops 6-25 s later with the stop arriving as a message. The plugin waits for
Process N stopped and nudges with process status; it does not treat a thread's
stop reason = … line as the process being stopped — LLDB prints one while it still reports the
process as running, and trusting it made every expression fail.mode=launch) starts the app for real and attaches after it has had time to build its UI.
With devicectl --start-stopped instead, the dump returned
error: use of undeclared identifier 'UIApplication' — no windows, no Objective-C runtime.po [[[[UIApplication sharedApplication] windows] firstObject] recursiveDescription]. windows is deprecated but still answers on iOS 26, and its first element
is the key window. Each view line's depth is the number of | before its <, so the tree is
rebuilt from indentation rather than trusted from a pretty-printer.Naming a directory is not enough to name a project. A real iOS checkout offers several, and almost all of the extra candidates are noise:
Gemoy.xcworkspace ← the one you want
Gemoy.xcodeproj ← the target list that workspace already wraps
Gemoy.xcodeproj/project.xcworkspace ← inside the bundle above
PodCache/MLeaksFinder/*.xcodeproj ← a cached pod
OtherProject/YNLive/YNLive.xcworkspace ← a genuinely different project
So the path field searches rather than asserts, and the search result decides:
A chosen project keeps a Change button that brings the picker back. Two rules remove the noise:
a search never descends into a .xcodeproj / .xcworkspace (they are bundles, not containers of
other projects), and a .xcodeproj sharing a basename with a .xcworkspace beside it is dropped as
the workspace's own target list. Pods, PodCache, Carthage, build, DerivedData, node_modules
and dot-directories are skipped, the walk is depth-limited, and it is capped so a huge tree cannot
stall the panel.
Filtering and searching are different questions, and the panel keeps them apart. A filter changes which lines exist as far as the panel is concerned — they disappear, and it can reach lines the browser no longer holds by asking the host. A search changes nothing: it marks the hits inside the lines already on screen and takes you to them.
Two axes, combined:
Esc clears. ↑/↓
walk the filters used before, without committing one.verbose, info, warning,
error (see the table below for how the app's LogLevel is written to the device). A build log has
more kinds of line than that, so the build-only ones join the level they belong to: the compiler's
notes are part of a diagnostic and sit with the warnings, the progress chatter (CompileSwift,
Ld, …) is the lowest level there is, and sections, test results and "BUILD SUCCEEDED" are
information. How a line is drawn does not change — a note is still grey, a finished build is
still green. The toggles apply immediately, joined by a Problems shortcut for "the diagnostics
only" (which keeps notes with their warnings). The levels are drawn from one table in
lib/client.js, and the suite walks the buttons and proves that between them they reach every kind
the classifier can produce — a kind with no button would be a line nothing could ever show again
once it was off.Text filtering runs on the host, not in the browser. The panel keeps a rendering window of the
log; the host retains the last 20 000 lines per run. A filter that only searched the browser window
would silently miss the beginning of a large build — exactly the case where you reach for a filter.
The .* button switches the pattern to a regular expression; an invalid one falls back to the local
substring match instead of erroring on every poll.
⌘F (or Ctrl+F) opens the search bar at the top of the log. It is hidden the rest of the
time: a whole row of the panel is a lot to spend on a job that usually takes a second, and the
binding is the one a browser's own find has already taught everyone. While it is open the caret is
in the box — a second ⌘F selects what is there, so typing replaces it. An empty bar closes
itself when focus leaves it — clicking away, or Esc — because an empty search box is a row of
the panel with nothing in it. The judgement is made on blur and never on the keystroke: deleting a
character to retype it is not the user saying they are done, and a bar that vanished mid-edit would
be a bar you could not type in. Focus moving to the same box in another seat of the panel (docked
and floating can both be mounted over one store) is not "leaving" either. The bar searches what is on screen, live, and hides nothing:
3 / 17 — because "is this string in this build at all" is the question
you are asking while typing, and making you press Enter to find it out would be the filter's
behaviour applied to the wrong question.↑ / ↓ (and Enter / Shift+Enter) walk the hits and wrap around the ends; they are
greyed out when nothing matches, and the count says no hits rather than 0 / 0.↓ Latest button appears, which is how you get back to watching the build. Typing alone never
moves the log; only asking to go somewhere does.[, (
and *, and ( has to find a bracket rather than be compiled. Esc clears.↓ cannot walk into lines that are no longer in the DOM.Both boxes keep their own history — the filter's and the search's are separate, because a filter and
a search are different questions — and ↑/↓ walk it the way a shell does: ↑ is back in time and
↓ is forward, at the oldest entry it stays rather than wrapping, and ↓ past the newest puts back
the half-written text that was in the box when the walk started. Only finished inputs are
remembered: a filter when it is committed (Enter or clicking away), a search when it is finished
with (Enter, or Esc). So ↑ never offers a prefix of what is being typed, and typing again ends
the walk — which is what makes ↓ mean "my draft" again.
Run the xcode_doctor tool — or open the panel, which says the same thing in a warning row — to see
which of these are present, with the version of Xcode in use. Missing entries are reported with the
command that installs them; a tool that is absent is never left to surface later as
spawn … ENOENT or as a device-not-found that blames the phone. The classic channel's three formulae
are the only optional gap the doctor offers an install command for: a missing xcbeautify changes how
the log reads and nothing else, so it is reported without being turned into advice to install the
device toolchain.
| Tool | Provided by | Needed for |
|---|---|---|
xcodebuild, xcrun, xcode-select, plutil |
Xcode and macOS | everything |
idevice_id, ideviceinfo, idevicesyslog |
brew install libimobiledevice |
seeing, identifying, and reading the log of an iOS 16 or earlier device |
ideviceinstaller |
brew install ideviceinstaller |
installing onto such a device |
ios-deploy |
brew install ios-deploy |
launching on such a device |
xcbeautify |
brew install xcbeautify |
turning build output into one line per task, with warnings and errors marked. Optional, and used automatically when it is installed |
These are three separate formulae, and that is the trap. brew install libimobiledevice
provides neither ideviceinstaller nor ios-deploy, so following the obvious instruction leaves
both install and launch broken:
brew install libimobiledevice ideviceinstaller ios-deploy
The device tools are optional in a strict sense — simulators, macOS, and every device Xcode manages
through CoreDevice (iOS 17 and later) need none of them. They are not optional if you plug in an
iPhone X, because devicectl cannot see it at all: it is not merely refused there, it is absent from
xcrun devicectl list devices, which is why such a device used to fail as one that does not exist.
test/dependencies.test.mjs scrapes every command lib/index.js can run out of its own source and
fails if one is not registered, so this table cannot silently fall behind the code.
dsh plugin --profile web add /path/to/this/directory
Then restart the profile.
link: install needs the host package linked too — or DSH lands in Safe Modelib/index.js imports defineTool from @deepseek-ai/dsh-tools as a runtime value. Host
packages are deliberately not dependencies: a plugin installed normally resolves them by walking up
the directory tree into profiles/node_modules, where the deployment puts them.
A development install from a directory is recorded as link:, which puts the plugin's real path
somewhere outside the profile tree — so that walk never reaches profiles/node_modules, the import
fails, the plugin tree fails to load, and DSH treats a failed plugin load as fatal: it recovers into
Safe Mode with every third-party plugin disabled. The tell is in
~/Library/Logs/DSH Desktop/harness.log:
plugin recovery detection: dsh-xcodebuild
[desktop] safe mode: third-party web profile bundles are blocked
The loader's own message is misleading — it reports the outermost specifier, because its retry path swallows the real error:
Cannot find package 'dsh-xcodebuild' ← not the actual problem
Cannot find package '@deepseek-ai/dsh-tools' imported from .../lib/index.js ← the actual problem
So after any rm -rf node_modules, run:
npm run link-host
node_modules/ is gitignored, so a fresh clone needs this once. To avoid the fragile link entirely,
install the plugin as a real package instead — pack it and add the tarball, so it lands under the
profile where host packages resolve on their own:
npm pack
dsh plugin --profile web add file:/absolute/path/to/dsh-xcodebuild-0.1.1.tgz
Destinations come from four sources, not one. xcodebuild -showdestinations describes what
Xcode's own layer currently manages, and on a bench where that layer and CoreDevice disagree it stops
listing a phone that is plugged in, unlocked and buildable — measured on an iPhone 13 running iOS
26.6.2 under Xcode 26.0.1, where the phone vanished from -showdestinations while xcrun xcdevice list still reported it available: true, devicectl still reported its tunnel connected, and
xcodebuild -destination 'platform=iOS,id=<udid>' still built. On the listing alone the panel offered
a simulator for a phone sitting on the desk.
So every channel is read and merged by device id — xcdevice, devicectl, and idevice_id on the
classic channel — mapped into the same record shape, with the sources that saw each device recorded on
it. Reachability only ever goes up in the merge: a channel that cannot see a device has no vote,
because a lost tunnel is not evidence that the phone is gone. A device nothing can reach stays in the
list, marked and sorted last, and it can never become the default.
The classic channel is the one that keeps answering when both of Xcode's own layers are wedged, which
is why it is read last and without a version filter: needsLegacyChannel decides which install
channel a run takes, and that decision is made per run from the same version — filtering the list by
version is what previously hid a modern phone on a bench where this was the only channel still seeing
it.
Derived data is Xcode's own, so builds stay warm for Xcode.app as well. Pass
derivedDataPath to redirect it.
The built .app is located via -showBuildSettings, not by constructing a path: with the
default derived data the product directory contains a per-project hash.
Log lines are classified in-process (see lib/classify.js): the panel colours errors, warnings
and tasks, and the severity filter groups them, so the kind has to be attached to each line as it
arrives.
xcbeautify is used automatically when the machine has it, and is invisible when it does not.
Nothing is configured: xcodebuild's output is piped through it, and the panel prints the pipeline
it is running. Three details make that safe rather than clever:
--help are passed, and the resulting argv is then run
once on a trivial line before any build relies on it. A formatter that rejects its argv exits at
once and leaves the build writing into a pipe nobody drains; whatever that does to the build, it
is not something a log formatter is allowed to cause. When the probe fails, the formatter is
simply not used.NSUnbufferedIO=YES is set on the formatter. Measured on xcbeautify 2.28.0: with stdout on a pipe
rather than a terminal its own output is block buffered, so the panel would receive the whole
build log at the moment the build ended — no progress, and no errors while they still mattered.
With it, lines arrive as the build produces them (measured at 0.8s / 1.5s / 2.2s against a producer
printing every 0.7s, versus one 6000-byte burst at the end).--preserve-unbeautified is included, because xcbeautify silently drops the task lines it does
not recognize (CompileSwift, Ld) without it, and --disable-colored-output keeps escape
sequences out of a panel that does its own colouring.
Set DSH_XCODEBUILD_NO_BEAUTIFY=1 to leave it off on a machine that has it. If the formatter dies
mid-build the run keeps going with raw output and says so on its own line.Archives land in ~/Library/Developer/Xcode/Archives/ so Xcode's Organizer lists them.
A workspace is asked twice for its configurations. xcodebuild -list -json -workspace X.xcworkspace
answers with { workspace: { name, schemes } } and reports no configurations at all — the
configurations belong to the .xcodeproj inside. Asking only the workspace therefore makes every
project look like it has nothing but Debug and Release; a project that also builds Test-Release
silently loses it from the picker. listSchemes follows up with the wrapped .xcodeproj (named
after the workspace, or the only one in the directory) and merges the two answers. The merge is a
pure function in lib/listing.js, pinned against real captured output by test/list-schemes.test.mjs.
run picks its install tool from the destination, not from a default.
platform=iOS Simulator,… installs with xcrun simctl, platform=macOS,… with neither (the
built .app is already the runnable artifact), and platform=iOS,… splits further by asking the
device its own version. simctl cannot see hardware at all and answers Invalid device: <udid> —
which is how run used to report failure after a successful device build.
Two device channels, split by iOS version rather than by the shape of the id. devicectl is
CoreDevice, and CoreDevice begins at iOS 17: an iPhone X on iOS 16 is not merely refused there, it
is absent from devicectl list devices, so an install against it failed as a device that does not
exist. The same generation is still reachable over the classic lockdown protocol, so the device's
own ProductVersion decides (< 17 → libimobiledevice). The threshold governs the destination
list too, because -showdestinations omits exactly the devices CoreDevice does not manage;
showDestinations appends what xcodebuild left out, so hardware that is not yet prepared for
development can still be chosen at all.
Both channels launch as an attached session, and the modern one was wrong about that. A one-shot
devicectl device process launch returns in a second and leaves the panel with nothing to read: the
app's own logging only exists while something is connected to it. --console is the modern equivalent
of the classic attached session — it connects the app's standard streams and waits for it to exit — and
measured on the iPhone 12 it put 128 KB of the app's own [I]/[D]/[V] lines into the panel in
the first twelve seconds, live, in the same format the classic channel only ever had in a file. A signal
sent to that session is forwarded to the app, and which one ends it was measured rather than assumed:
devicectl ignores SIGINT (it survived it, and so did the app), while SIGTERM terminates the app
— devicectl reported App terminated due to signal 15 — and then ends devicectl itself. ios-deploy's
handler treats SIGTERM like SIGINT and SIGKILLs its own group, so one signal now means the same thing on
both channels: Stop sends SIGTERM, escalates to SIGKILL after five seconds if the session has not ended
by itself — a hung devicectl would otherwise be a run that can never leave running — and
settleAttachedRun settles both channels the same way, with the run running for as long as the app is.
The modern container reader is a different tool, and it is 55 times faster. iOS 17 and later reach
the app's data container with devicectl device copy from --domain-type appDataContainer --domain-identifier <bundleId>, which needs no debug session and no developer disk image: measured,
the whole log directory — four files, 348 KB — arrived in 0.9 seconds, against 50 seconds for the
2.4 MB the classic ios-deploy --download moved. That is what makes it a fallback rather than a last
resort, and it is armed only by continued console silence: devicectl's own launch line arrives whether
or not the app ever writes, so the app's own line — the one carrying its pid — is the proof that the
console is carrying its logging, and a reader that starts anyway would put every line in the panel
twice. Both channels read the same file with the same helpers in lib/legacy-applog.js, because it is
the same app writing it.
Every look at the device list shows the cache and then refreshes it. A test bench plugs and
swaps hardware all day, so the list has to be re-read on every look or it goes stale invisibly — and
xcodebuild -showdestinations takes seconds, so waiting for it before drawing anything is what made
the control feel dead. Both happen instead, in that order: the cached list is painted immediately with
its age on screen (cached 2m5s ago · refreshing…, in the stale colour), and the command runs
regardless and replaces it. A look at the list is a refresh — the panel, adopting a project, changing
the scheme, opening the dropdown and the ⟳ button each re-read it, and the only thing skipped is a
second read while the first is still running. A read that lands while the dropdown is open is held and
applied when it shuts, because rebuilding an open <select>'s options can close the list the user is
choosing from. The cache is keyed by scheme, because destinations follow the scheme — a
scheme that only builds for simulators must not be shown another scheme's hardware. The selection is
re-validated against the live list, so a phone unplugged since the cache was written disappears from
the list and the selection moves to the host's recommendation instead of pointing at nothing.
The list is ordered, and re-ordered on every refresh. xcodebuild's own order is neither grouped nor
stable for a bench: platform:macOS is printed first, and the iOS 16 devices this plugin discovers
itself are appended after everything — so a phone plugged in a moment ago appeared last, below a dozen
simulators, exactly when it was the thing being looked for. sortDestinations imposes a total,
deterministic order — connected hardware, then simulators, then a Mac; concrete entries before generic
placeholders; names read the way a person reads them (iPhone 9 before iPhone 12, numbers before
letters so iPhone 16 precedes iPhone X); newest OS first; and the host's own order as the final
tiebreak, so two records that agree on everything never swap under the pointer. Being total is what
makes a newly connected device take its place in the list rather than appearing at the end.
The legacy install and launch are two different tools on purpose.
ideviceinstaller -u <udid> -i <app> installs. Launching uses
ios-deploy --noinstall --noninteractive, because ios-deploy's own install path fails against this
generation of AMDevice with 0xe8000067 while its lldb-driven launch works — --noinstall is the
entire point of the pairing. Neither tool reports its outcome in words, so neither is read for one;
the launch witness below is what decides.
Both tools are brewed rather than shipped by Xcode, so they are resolved from the Homebrew prefixes
instead of assumed to be on the PATH the harness was launched with.
A launch is a launch only when something says the app is running. What decides is the app's own
new log file: an iOS 16 app writes Documents/PPCrashLog/log_<timestamp>.log as its process starts, so
a name that was not in the container before the launch is a device fact, not a claim. Nothing
ios-deploy prints can be read instead — the success line comes from str(startup_error) the moment
Launch() returns, i.e. before the process is known to be alive, and the message that would contradict
it is never printed at all, because Python block-buffers stdout when it is a pipe and os._exit
discards the buffer (python3 -c "print('x'); import os; os._exit(1)" | cat captures zero bytes). The
old exitCode !== 0 && !/^success$/m.test(stdout) test let that line veto a real failure and reported
every legacy run as launched, with artifact.pid === null and nothing on the device. A run whose
install or launch fails reports failed, with the reason in note and errors, even though
xcodebuild itself exited 0. lib/legacy-launch.js holds the wording of that failure, and
lib/legacy-applog.js the witness it is built on.
--justlaunch is not passed, because it interrupts the app it just launched. It implies --debug
(ios-deploy.m:3688-3692) and then makes the attached path unreachable (:3400-3401): lldb runs the app,
safequit detaches, the CLI returns — and on a real iPhone X the app comes up and is closed again as
that happens, which is the "launches, then instantly goes away" symptom. An attached session is what
keeps it up, so the launch is spawned detached, in the background, with its console redirected to a
file, and the run stays running for as long as the session is attached. The flag is
--noninteractive (-I) rather than --debug: it needs no stdin — a detached child has none — and
autoexit_command reports the app's own fate as machine-readable markers (PROCESS_EXITED,
PROCESS_CRASHED, PROCESS_STOPPED, PROCESS_DETACHED, PROCESS_NOT_STARTED) with a stack trace
under the bad ones, which the panel colours as errors. -O/--output is still not passed: measured on
the iPhone X with -I -O <file> -E <file>, both files stayed at 0 bytes while the app's own log
grew, because the app's output reaches the console through lldb rather than through the process's
stdout — the console file this plugin redirects is the real capture, and the app's own log below is the
live one. Stop ends
it by signalling the child's process group, which is also why the child is detached: ios-deploy answers
SIGTERM/SIGINT/SIGHUP by SIGKILLing its own group (:1460-1464), so a child sharing this host's group
would take the host down with it. -O/--output is still not passed — that file is opened only by
autoexit (lldb.py:103-106, ios-deploy.m:1143-1156) and would be an inert flag pretending to capture a
console — the plugin redirects the child's own stdout and stderr instead.
An app that dies on the phone is a verdict about the run, not a line in its log. This was a real
bug and the ugliest kind: a launch that crashed settled green. The settlement asked one question —
did the app ever come up? — and a crash answers that with a yes, so a crash and the user quitting the
app were the same input, and the run kept a note claiming the app was up while the phone held no such
process. lib/app-death.js is the reader that replaced it: the console's own evidence decides, both
channels at once — ios-deploy's markers (whole-line only, because "PROCESSCRASHED because of reasons"
is an app telling its own story), the runtime's last words (*** Terminating app due to uncaught exception, Fatal error:, Swift runtime failure:, libc++abi: terminating, a C assertion, dyld
refusing to bind), and a debugger stopped on `EXC…/signal SIG…but **never** on a breakpoint. A death outranks a quieter line that follows it, because ios-deploy reports whichever it saw last and prints the stack trace *under* the marker. Two rules keep it honest: **presence decides, silence never does** (a console that says nothing about the end yields no verdict — an unplugged phone is not a crash), andPROCESS_STOPPEDcounts as a death because ios-deploy only prints it for a stop **with a reason**, which is what keeps an app the system merely suspended out of the set. The panel shows it the moment the console says it — the run keeps streaming, since ending it there would cut off the trace — with a red dot,app diedwhere the status row saidrunning, and the reason set apart in red. A *clean* exit stays a success and says the app exited, and Stop outranks every marker that follows it: the app died because the panel ended the session, and blaming the app for our own signal would be the same lie in the other direction.test/app-death.test.mjspins the reader, and test/client-interaction.test.mjs` pins what the panel does with it, in both directions.
The console is pulled into the panel by a separate reader. lib/log-tap.js reads the file the
launch writes to, every 300ms, and pushes complete lines into the run log the panel already streams:
a fragment at the end of the file is carried rather than printed, a multi-byte character split across
two reads is decoded with a streaming decoder, and a file that shrank (> instead of >>, a rotated
log, a reused path) is read again from the start. The file stays on disk after the session, and the
reader cannot block the launch or lose output the way a closed pipe would. Reading a file that a
long-lived child owns is the whole reason this exists: nothing awaits that child.
The panel's live reader is the device's own log relay, not the app's log file. The obvious source
is the file the app appends to in its container, and it is the wrong one to read on a timer: measured on
the iPhone X, ios-deploy --download of Documents/PPCrashLog took 50 seconds for 2.4 MB, of which
the current launch's log was 2 MB after ten minutes of running. Nothing about that reader can be
made fast — it moves the whole file to learn one new line, and the file only grows. idevicesyslog -p <app> instead streams lines as the app writes them: six seconds of that same app produced 289
lines. lib/syslog.js turns the stream back into text (idevicesyslog escapes every byte outside
ASCII in the cat -v notation, so \M-p\M^_\M^_\M-) is 🟩 and \M-e\M^F\M^E is 内), and that
decoder was checked against an independent implementation over 288 captured lines with zero
disagreements. Severity the device declared itself is the only thing painted as a diagnostic, and the
app's system log has exactly four levels, read back the way the app writes them:
| the app's level | written as OSLogType |
on the relay | the panel |
|---|---|---|---|
verbose (its .verbose/.debug) |
.debug |
<Debug>: or [V]/[D] |
verbose |
info |
.info |
<Info>: or [I] |
info |
warning |
.default |
<Notice>: or [W] |
warning |
error |
.fault |
<Fault>:/<Error>: or [E] |
error |
.default is the one that has to be spelled out: the device calls it <Notice>, which reads like an
ordinary line and is in fact the app's warning — the mapping is osLogType(_:)'s, and the token to
level table in lib/syslog.js was read off libimobiledevice's own source rather than guessed (its
os_trace path prints the header's raw level: 0 Notice, 0x01 Info, 0x02 Debug, 0x10 Error,
0x11 Fault). The app also marks every line with its own level itself, and that spelling is read too,
because it is the only one the modern console carries: measured on the iPhone 12, a launch line reads
… Demo-Dev[29303:4901955] 🟦 [I] 11:41:19.145 PPTaskQueue[38] cpu:7 内存:40. A line that declares no
level at all leaves the question open for the text classifier, rather than being called verbose on no
evidence. The feed is spawned with -x, so a phone that goes away ends the reader instead of leaving a
process that looks alive and delivers nothing, and it is reconnected a few times before anything else
takes over — but a stream that never delivered a line is not retried three times, because that is a
relay refusing the device rather than a dropped cable: measured, idevicesyslog connects and exits
immediately on an iPhone 12 running iOS 26.6.2, the same version split that routes that device to
devicectl instead.
The container-file reader is the fallback, and only one of the two ever runs. They carry the same
lines in different formats, so running both would double every line in the panel. When the live stream
cannot be had — an older toolchain, a relay that refuses, a phone that keeps disconnecting — the pump
starts instead (startAppLogPump, with the marker-based diff in newLinesSince): it downloads
Documents/PPCrashLog and streams what the newest log gained, no longer pausing ten seconds on top of a
fetch that already takes tens of seconds, and retrying every five seconds rather than every second when
the fetch fails, so a disconnected phone cannot turn it into a spin loop. The diff cannot count lines or
track an offset, because each look is a fresh download of a file whose tail window slides; the last line
already pushed is the marker, and a marker that has scrolled away is reported as "cannot tell" instead of
reprinting a tail as if it were new.
The console file is still read, and lldb's buffering is defeated by the environment, not by a flag.
lib/log-tap.js reads the file the launch redirects its console to, every 300ms, and pushes complete
lines into the same run log: a fragment at the end of the file is carried rather than printed, a
multi-byte character split across two reads is decoded with a streaming decoder, and a file that shrank
(> instead of >>, a rotated log, a reused path) is read again from the start. That reader is why the
launch does not have to be awaited, and the file stays on disk after the session. What it cannot fix is
lldb's own buffering: its output goes through an embedded Python that block-buffers when stdout is a
file, and measured, the console file sat at a half-written line for six minutes while the app logged.
A pty would line-buffer it, but the sandbox refuses openpty (which is what script needs), so the
child gets PYTHONUNBUFFERED=1 — verified to turn "nothing until exit" into "a line per print" — which
is what makes the lifecycle markers (PROCESS_CRASHED and friends) arrive while they are news.
The lock is asked of the device, and only true stops a run. Both channels answer the same
question — is a passcode being demanded right now — with their own tool. On iOS 16 and earlier that is
ideviceinfo -k PasswordProtected; on iOS 17 and later, where the destination is a CoreDevice
identifier that libimobiledevice cannot resolve, it is xcrun devicectl device info lockState, read
from the --json-output file because devicectl documents that file as the only interface meant for a
program. Both are device facts: no developer image, no pairing session, nothing that has to be up. The
classic key is not legacy-only either — measured, an 00008110-... device answers it over the network
(-n), so devicePasscodeRequired retries with -n when the plain lookup says "not found". A true
stops the run before the launch, with the field it read named in the message; false launches, and so
does an answer that could not be read, because a question that went unanswered is not evidence of a
lock. PasswordProtected=false is not "the screen is on": this iPhone X reports false while its
screen is locked, since no passcode is set, so the key answers "is a passcode being demanded" rather
than "is the display lit". lib/lock-state.js holds both parsers and that rule.
Every launch tidies up after the last one. Three kinds of file pile up in the temporary
directories and none of them is removed by whoever wrote it: a console file per attached launch
(<tmp>/dsh-xcodebuild/xr1-<epoch>-ios-deploy.log, which grows for as long as the app logs and whose
name repeats because run ids restart at xr1), a <tmp>/<UUID>/ per launch from ios-deploy — its
prep-cmds path is a hard-coded #define PREP_CMDS_PATH @"/tmp/%@" (src/ios-deploy/ios-deploy.m:29),
so that litter lands in /tmp whichever process starts it — and an app-log download directory that
survives only if the host is killed mid-read. So a launch prunes first, from lib/session-files.js:
the newest five console files stay (age then overrides keeping, at three days), and a leftover
directory goes only once it has not been touched for an hour — a session being started writes its
files within seconds, so silence that long is proof it is gone. Deletion is also attribution, never
just age: a console file must carry a launch stamp, and an ios-deploy directory must name this
device in its fruitstrap_<udid>.py/fruitstrap-lldb-prep-cmds-<udid> files. A file someone put in
the plugin's own directory on purpose, another device's session, and macOS's own temporary
directories are all left alone. Measured on the real /tmp: a three-hour-old directory for this
device was deleted while the same-age one for another device, a ten-minute-old one, and the running
session's own directory all stayed.
idevicescreenshot is not a lock oracle, and using it was a mistake worth recording. It reports
Could not connect to screenshotr! on a locked iPhone X, which makes it look like one — but screenshotr
needs the developer disk image mounted, and mounting that image is exactly what ios-deploy's own launch
does. The probe therefore failed for a reason the launch would have fixed, and it refused launches that
would have worked.
The app's own log is the second positive witness on the classic channel. Alongside the pid probe,
the launch samples Documents/PPCrashLog/ before and after and reports a file that was not there
before. It is the strongest evidence available because it does not depend on the toolchain answering
anything, and it obeys the same rule as the pid: presence decides, silence never does — the file is
written as the process starts, so it can lag the detach. artifact.appLog names it when it appeared.
A physical device's log is not a simulator's, and an iOS 16 device has a third route. There is no
simctl spawn on hardware, and idevicesyslog keeps no history to query — it only relays the syslog
live. On an iOS 17 and later device xcode_device_log therefore returns a bounded live window and
says so, rather than implying a snapshot the device never had.
The app's own log is the one that survives, so on iOS 16 and earlier that is what is read.
CoreDevice cannot reach that generation at all, so xcrun devicectl device copy from — the route the
modern channel uses to move files — does not exist there. The app does keep its own log, one file per
launch, at Documents/PPCrashLog/log_<timestamp>.log in its container, and xcode_device_log reads
the newest one when it is given bundleId (which is what selects the container). Two device facts
decide the implementation, both measured on the iPhone X while it was locked: ios-deploy --list
is a silent no-op on this toolchain — exit 0, zero bytes, even for a path that does not exist — so
the directory is downloaded whole (--download=Documents/PPCrashLog --to <dir> --non-recursively,
3.4s for 420 KB) and enumerated on the host; and the download does not preserve the device mtime, so
the file NAME, which the app stamps with its own launch instant, is the ordering key. Because a launch
that failed leaves its evidence in the file rather than in the tool's output, this is the log that
answers "it says it launched, so where is the app" — and it can be read while the device is locked,
which is exactly when a launch cannot be attempted at all. lib/legacy-applog.js holds the pure half.
The panel's default path is the session's workspace, read from ctx.sessions.get(id).header.cwd.
The host's own process.cwd() is the harness directory and has nothing to do with the project the
user opened, so the client sends its sessionId with every request. The path field is seeded once
the answer arrives, and never overwrites what has been typed.
Naming that session is a two-seat job, and neither seat invents one. The dock tab's scope
carries the session and is authoritative, but a tab opened without a scope carries nothing — and
session adoption used to be gated on the header seat also displaying the panel, a gate that closes
permanently once better-sidebar owns it. The panel was then left with no session, the host was asked
to guess, and it answered with its own launch directory: the visible result was a search of
…/dsh-desktop/launch-root and "No .xcworkspace or .xcodeproj under launch-root". Now the header
seat — mounted in every shell, and the one seat that always knows which session it was rendered for
— names the session whenever the dock cannot, while an unscoped tab never clears what the other seat
established. On the host side workspaceFor returns '' when no session can be resolved rather
than the process directory, so the worst case is an empty path field the user can fill, not a wrong
directory the panel searches on their behalf.
Parked above the tail, the panel offers the way back in one click. A semi-transparent button floats at the bottom right of the log whenever following is off, saying how many lines have arrived since the reader stopped — which is the difference between knowing it is worth clicking and guessing. One click puts the newest output on screen and re-arms following, which is what dragging a scrollbar to the end was doing by hand. It is anchored to a wrapper rather than to the scrolling element, because a button inside the scroller would scroll away with the content it exists to escape.
The log follows the tail until the reader leaves the bottom. Returning to the bottom — and letting go there — re-arms it, so the panel keeps showing the newest line. The tolerance is 2px on purpose: with slack, parking a line or two above the end while reading would silently re-arm and yank the view away.
Clear empties the output, and the filter has its own clear. They cannot be the same button:
while a filter is active the rows come from the host searching the whole run, so clearing only the
local buffer would let the next search pull every discarded line straight back. Clear therefore
also sends a line-number baseline (since), and Esc clears the filter.
Reading the log is not the UI's job. Polling starts in apply(), not from a component's
effect. Tying it to a surface made the log's freshness depend on which slot happened to be
mounted, so a build could be running with nothing advancing the view. Every surface can now come
and go without the log stalling, and a component that renders nothing (the retired header entry)
no longer adopts a session out from under the surface the user is watching.
A connected device is the default destination, and a remembered one outranks both. The
order is: what this project used last time, then connectable hardware, then a simulator, then
macOS. Hardware leads because a plugged-in phone is the thing being tested on; the previous
policy preferred a simulator, so the panel offered one with a device attached. The preference is
validated against the live -showdestinations output, so hardware that has since been unplugged
falls through instead of being offered stale. The host owns this order and the panel adopts the
recommended it is given, so the panel and the xcode_destinations tool cannot disagree.
A workspace remembers its project, scheme, configuration and destination. Switching away and
back used to reset the panel, so the same four choices were re-made every time. The memory lives
in localStorage keyed by workspace root — the only store that survives both a page reload and a
DSH restart — and a browser that refuses storage loses the convenience, never the panel. A
remembered project is adopted outright only when it is an exact match among the candidates; with
several unseen projects the user still chooses, because guessing there would silently build the
wrong one. A remembered scheme or configuration the project no longer offers is skipped rather
than carried over.
Opening the panel searches the workspace by itself. It used to land on a path with nothing behind it, so the project only appeared after clicking into the field and back out, or pressing search — a step the user had to remember every single time. The workspace is already known, so searching it is not a decision to hand over. It runs once per workspace, never on every repaint: the flag that gates it is what keeps a filter keystroke from starting another walk of the directory.
A workspace seen before paints from the store instead of walking the directory. What is cached is the project's own description — its location, schemes and configurations — which changes only when the project is edited. The host is still asked in the background afterwards, so a project edited on disk corrects itself, and if the stored location has gone stale the panel falls back to a real search rather than showing an error where the project used to be. Destinations are deliberately not cached: hardware comes and goes, and a remembered device list would hide a phone plugged in since.
The panel names the revision of the host half it reached. The profile mounts the host half
once at boot and keeps it in memory, so an edit on disk is invisible until DSH restarts — and a
stale process is indistinguishable from a broken fix from inside the UI. The harness log records
warnings and errors only, so an info line would never be seen; /state therefore carries the
source mtime and the panel renders it as a dim rev <instant>. Three separate reports in one
sitting were all the same stale process, each diagnosed by hand-comparing timestamps.
/start answers at once; the run carries on detached. That route used to await the whole
run, which held a single HTTP request open for the entire build and — because the workspace tag was
applied only after that await — left /state unable to report an active run while the build was
happening. The panel therefore never polled, and a successful Build & Run showed neither an
install nor a launch: those lines were written into a log the client had already stopped reading.
The run is now tagged when it is created and returned immediately, with run.done settling when the
work has. For the same reason the status stays running through install and launch — a poller stops
at the first non-running status, so publishing succeeded before the product was on the destination
is what hid the second half of the action.
A poll still in flight is not overlapped by the next tick. logNext advances only once a
response lands, so a /poll slower than the 500ms interval used to let the following tick ask for
the same range and append it again: the same line twice, duplicate React keys, and a log growing
twice as fast. The guard is per instance deliberately — each window that owns a log owns its poll.
Build & Run is labelled for what it does. The action is a build followed by an install and a
launch; a button reading only "Run" hid the expensive half, which is also the half that fills the log.
The install step reports itself. run tees devicectl/simctl output into the log as it
arrives, so a device install shows Acquired tunnel connection… and App installed: bundleID: …
rather than a command line followed by silence. Collecting that output instead made a slow install
look like a hang, and left the real reason visible only on failure.
run refuses Xcode's generic placeholder. Any iOS Device names no hardware; passed on to
devicectl it fails as a device-not-found, which points at the wrong thing. It is reported as the
placeholder it is, and the fix is to pick the connected device.
Each workspace's panel is its own. State is kept per session rather than shared, so opening a panel in one project never shows another's scheme, build or log; and a run records the workspace that started it, so the panel only ever lists — or silently adopts — its own. A run started by a tool carries no workspace and is claimed by none: the panel is for the builds the user starts.
lib/ring.js fixed-capacity per-run log buffer (O(1) push; see the test for why)
lib/classify.js one kind per log line — drives colour, filtering and the error summary
lib/beautify.js `xcbeautify`'s flags, the escape sequences to strip, and the pipeline line shown
lib/projects.js which Xcode project a directory holds, and which ones it offers
lib/parse-destinations.js `-showdestinations` parsing, destination kind, and the order the list is shown in
lib/listing.js folding `-list -json` answers (a workspace needs two) into one listing
lib/legacy-launch.js whether an iOS 16 launch actually happened — pure, so the `success` trap stays pinned
lib/legacy-applog.js which `log_<timestamp>.log` is the newest launch, and where the AFC download lands it
lib/lock-state.js whether the device is asking for its passcode, per channel
lib/syslog.js the live feed: the device log relay's argv, its escaping, and its severity
lib/modern-launch.js the CoreDevice launch: the console-attached argv, and how a launch is witnessed
lib/session-files.js which files a previous launch left behind, and when they may be deleted
lib/log-tap.js the separate reader that pulls a live launch's console into the panel
lib/index.js host: run registry, the six tools, the panel's JSON routes
lib/client.js browser: header toggle, dock tab, overlay fallback
test/ plain-node suites (no test framework) run by `npm test`
npm test # ring buffer, classifier, destinations, project search, listing, client, device channel
npm run test:mount # mounts the host half against a fake context (needs one link, see below)
npm run test:live # real build against a real project (slow; needs Xcode)
test/ring-buffer.test.mjs imports the shipped lib/ring.js (not a copy) and cross-checks it
against a reference implementation over 300 randomised trials, then measures the eviction path the
buffer exists to replace.test/classify.test.mjs pins the classification rules against real xcodebuild output — including
the file:line:col: note: form that a line-start anchor never matches.test/beautify.test.mjs runs the real xcbeautify where it is installed: that it accepts exactly
the flags passed to it, that its output still classifies as errors, warnings and tasks, that
--preserve-unbeautified keeps the task lines it would otherwise drop, that a line is delivered
while the build is still running rather than in one burst at the end, and that a formatter which
dies mid-build leaves the run reporting the build's own exit code.test/destinations.test.mjs parses captured -showdestinations output for a 24-scheme
CocoaPods workspace. Two bugs are pinned here: a value can contain a comma
(variant:Designed for [iPad,iPhone]), so fields must be split on commas that begin another
key: rather than on every comma; and platform:macOS is printed FIRST, so a "first entry wins"
default silently targets My Mac for an iOS app.test/find-projects.test.mjs builds a synthetic checkout holding exactly the noise a real one
does — a wrapped .xcodeproj, a workspace inside a bundle, Pods, PodCache, a dot-directory, a
project past the depth limit — and pins which of them a search may offer.test/client-interaction.test.mjs mounts the browser half in jsdom and drives it, in all three
seats: as a better-sidebar tab (asserting the contributed descriptor and that the header button opens
the tab and mirrors it), as a tab of the shell's own right sidebar (asserting the registered type —
id, kind, band, title, Guide capsule — that the body renders the docked panel, that the tab names its
session, and that the header button goes away), and as the overlay fallback (open, close, reopen, and
commit a filter on blur). The two sidebars are also mounted together in both arrival orders, proving
the fallback seat is given back when the dock turns out to be in charge.
It also walks the picker: two candidates are offered, clicking one adopts it, and Change brings the
choice back. The device list is driven the same way, with a transport that answers late on purpose:
the cached list and its age are on screen while -showdestinations is still running, the command is
issued anyway, and the live list then replaces the cache — including a selection that no longer exists. This one earns its keep twice over — it caught the store draining its subscriber list
on the first emit, which left every later click deaf.test/destinations.test.mjs pins the order the device list is shown in — hardware before simulators
before a Mac, concrete before generic, natural name order, newest OS first, and the host's order as the
final tiebreak — and then runs the same sort over the real 100+ entry fixture, asserting that every
device precedes every simulator and that the list opens on concrete hardware.test/dependencies.test.mjs scrapes every externally-run command out of lib/index.js and fails if one is not in DEPENDENCIES with a purpose and an install command — the table above cannot silently fall behind the code. test/device-channel.test.mjs pins the CoreDevice boundary at iOS 17 — the real iPhone X
(16.7.12, iPhone10,3) that exposed it included — and the rule that an unreadable version is never
routed to the legacy channel, because a wrong guess that way shells out to a toolchain that may not
be installed at all.test/app-death.test.mjs is the reader that tells a dead app from a finished one: ios-deploy's
markers as whole lines, the ObjC/Swift/libc++abi crash banners, a debugger stopped on EXC_BAD_ACCESS
(and not on stop reason = breakpoint 1.1, which would fail every run that hits a breakpoint), a
crash that a later PROCESS_EXITED may not downgrade, and the two silences that must stay silent: an
app logging about crashes, and a console that never mentions the app's end at all.test/legacy-launch.test.mjs feeds the launch verdict the exact tail a real iPhone X produced —
success, then safequit, then nothing, exit 1 — and asserts it is a failure now that it means a
session which ended before the app wrote its launch log. Its other half guards the opposite mistake: a
silent --get_pid must never fail a run, because that probe reports nothing for a running SpringBoard
either. The session's lifecycle markers (PROCESS_CRASHED and friends) are pinned as errors, so a crash
cannot read as ordinary prose in the panel.test/legacy-applog.test.mjs pins the app-log route against the device it was measured on: the real
Documents/PPCrashLog listing (three launch logs plus watchdog_stall.log, which must not be
mistaken for one), the newest-by-name rule across an hour boundary, the exact ios-deploy --download
argv, the local path that download produces under --to, the byte ceiling, and the marker diff the
pump uses — including a repeated line, which must match its last occurrence so nothing already pushed
comes back.test/host-mount.test.mjs mounts the plugin and asserts what it contributed: six tools with
correctly compiled schemas, nine routes, and the route guards (405 / 400 / 200 / 500).test/lock-state.test.mjs pins both lock oracles against real output: the classic false the iPhone X
printed while its screen was locked (which is why false never becomes "the device is unlocked"),
the 00008110-... device that answers the same key over the network, and the passcodeRequired JSON
devicectl writes. The refusals are checked per channel too, so the classic one keeps its 43s cost and
the modern one does not borrow it.test/modern-launch.test.mjs pins the modern channel against the iPhone 12's real output: the
--console argv, the container-copy argv with its domain pair, the app's own line recognized by name
and pid (and a name like App+Pro staying literal instead of becoming a quantifier), the two
witnesses and why the app's own line is the stronger one, and that a failed launch is not witnessed.test/syslog.test.mjs pins the live feed's decoding against lines captured byte-for-byte from the
iPhone X: the emoji and the Chinese, the caret form that carries no dash (\M^_ against \M-p, whose
confusion silently eats three of a character's four bytes), a lone high byte reading as the replacement
character rather than being dropped, an unrecognised escape surviving verbatim, the process name coming
from the bundle, and <Error>/<Fault> being the only severity that paints a line red.test/session-files.test.mjs pins the cleanup policy as decisions about names and times: the launch
stamp inside a console file's name beating its mtime, the keep-five rule, age overriding keeping, the
one-hour boundary from both sides, and the three-way distinction that keeps a prune from being a
danger — an ios-deploy UUID or this plugin's download versus macOS's own temporary directories, and
one device's fruitstrap files versus another's. test/prune-session-files.test.mjs then runs the
same prune against a real tree and asserts what survived as much as what went: notes.txt in the
plugin's own directory, a two-minute-old session, another device's, and a marker-less directory all
outlive it.test/log-tap.test.mjs pins the reader against the shapes a console file takes while it is being
written: a partial line carried and joined to the next read, a Chinese line split mid-character by a
byte boundary, \r\n, one line that never ends and must not be buffered without bound, and a file
that shrank under the reader.test/live-gemoy.mjs drives the real tools against a project and checks a successful build, the
log volume, warning classification, incremental reads, and the -showBuildSettings lookup.The client test borrows react and jsdom from the deployment, so it expects the app at the
default /Applications/DSH Desktop.app path. The host half imports @deepseek-ai/dsh-tools, which
the running harness aliases for a mounted row rather than installing into the plugin. test:mount
therefore needs it resolvable — link the deployment's own copy, not a second install, or the module
instance under test is not the host's:
mkdir -p node_modules/@deepseek-ai
ln -sfn "/Applications/DSH Desktop.app/Contents/Resources/app/node_modules/@deepseek-ai/dsh-tools" \
node_modules/@deepseek-ai/dsh-tools
node_modules/ is gitignored, and the runtime never needs it.
The panel's routes are served by the profile's webServer, and every request is put through the
composition's connection.requestRejection first — the Host/Origin fence that defeats DNS
rebinding and cross-site calls, plus the browser auth cookie. No bespoke trust logic lives here, so
it cannot drift away from the rest of the GUI.
CLASSIFICATION EVIDENCE
系统优先读取 GitHub Topics,再与站内分类词典和词根规则比对。当前命中: 无有效分类标签。